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Really cool game so far! I especially like the 2D orbital mechanics in a 3D setting to make it a whole lot simpler to control & understand for those learning about it.

I came across a few bugs though: 

- Holding down E in an attempt to speed things up past the automatic time deceleration will cause the rocket to stop moving, drifting away from it's predicted path

- In level 2, I couldn't escape the SOI of the first planet, despite the predicted path saying otherwise. The rocket would stop just before leaving it

- I wanted to see what would happen if I didn't hit the asteroid, but before the timer ran out I got a "Mission Accomplished", despite not firing the laser

The orbital physics & the predicted path that's shown is great though (especially how it shows where you enter/exit an SOI). It would be awesome to see the entire system taken further!